dc.contributor.author |
Козій, Ольга |
|
dc.date.accessioned |
2025-07-01T10:27:19Z |
|
dc.date.available |
2025-07-01T10:27:19Z |
|
dc.date.issued |
2024 |
|
dc.identifier.uri |
http://hdl.handle.net/123456789/11144 |
|
dc.description.abstract |
The study of any fiction text inevitably involves the study of the features
of its graphic design. It is well-known that graphics is a means of securing
information; in a fiction text, where any unit is potentially expressive, graphic
means carry a pragmatic load, and therefore are one of the ways to influence
the addressee of written speech. An extraordinary way of use of graphics draws
the reader’s attention to the form of writing. Thus, the form becomes significant
and, interacting with the meaning of the graphically selected lexical unit, makes
it semantically more complicated. |
ru |
dc.language.iso |
en |
ru |
dc.publisher |
Н.S. Skovoroda Kharkiv National Pedagogical University |
ru |
dc.subject |
graphical stylistic devices, language game, linguistical and extra-linguistical devices |
ru |
dc.title |
EXPRESSIVE GRAPHICS AS A COMPONENT OF THE LANGUAGE GAME IN LEWIS CARROLL’S LITERARY FAIRY TALE ALICE’S ADVENTURES IN WONDERLAND |
ru |
dc.type |
Article |
ru |